HOW TO KEEP UP THE FLASH CONTENTS IN THE FORTHCOMING YEARS?

There are many institutions which has training materials in the form of adobe flash content. These institutions are now pushed to a corner to deliver this existing training contents to cater to their employees with multi-device deliverables.

They should think about the investments they already did to prepare this content and to allot an approximate budget to keep this training contents alive for the present and the future. WHBS helps these institutions to convert their existing adobe flash developed content training materials to HTML5 content.

We use authoring tools for quick conversion of adobe flash to HTML5 content, not to mention this conversion process will be cost-effective with short turn around time.
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ADVANTAGES OF MOODLE LMS FOR CORPORATE TRAINERS – WHITEHOUSEIT

 

Learning Management System is an application which is used to provide online training. By using this LMS, we can deliver courses, conduct test and grade and track the entire details of the users.

Moodle LMS also helps the Managers prepare reports and provide the scores for individual user. The best Platform to develop the LMS is Moodle. It is an open-source platform, Moodle provides many plug and play options which makes easy for the managers.

Here are some advantages of Moodle:

Companies can conduct online courses and classroom trainings.

Users can take courses at anytime, anywhere and any number of times.

Training Managers or LMS administrators can track the users effectively.

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Augmented Reality (AR) in Education

A few of 2016’s hottest eLearning trends includes, Mobile Learning, Gamification, Video-Based Training, Augmented Reality (AR), Virtual Reality (VR) and Big Data.

Augmented Reality (AR) is a booming technology that attracts more and more attention from researchers and designers. In the field of education, AR has been widely researched in laboratory settings and more recently various tests in real classrooms have been made.

By using AR technologies it is possible to combine real objects with virtual ones and to place suitable information into real surroundings.

Augmented Reality (AR) is  a technology that offers a new educational approach in helping learners develop critical capacity and deeper understanding of the concepts underlying scientific investigation.

The main objective of Augmented Reality technology (ART) is to superimpose computer-generated information directly into a user’s sensory perception, rather than replacing it with a completely synthetic environment.

Augmented reality (AR) is being used more and more in mobile devices such as laptops, smart phones, and tablets to change how the real world and digital images, graphics intersect and interact. This technology helps a person to see more than others can see, to hear more than others can hear and perhaps even touch, smell and taste things that others cannot.

The pedagogical experts and teachers says that; learning  technology is moving from teacher controlled learning to student orientated learning with context-related knowledge. Though currently, the cost is not affordable, as the technology improvise, the usability, availability and the prices of this AR technology will be soon available for everyday education purposes.

Final Thoughts:

The year 2017 will be an exciting year for various ELearning development trends. The focus will be on providing automated, gamification-based, mobile-friendly, virtual reality and augmented reality eLearning solutions. These will in turn help in keeping users actively engaged and keen on learning.

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